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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / com.unity.visualscripting@1.9.2 / Runtime / VisualScripting.State / StateExitReason.cs
  1. namespace Unity.VisualScripting
  2. {
  3. public enum StateExitReason
  4. {
  5. Stop,
  6. Branch,
  7. AnyBranch,
  8. Forced
  9. }
  10. }